The Faces of Evil


Hello netizens!

Factions are going to be an integral part of Pact that provides a huge portion of the customizability of the game. Today, I'm going to go over what they offer, how to woo them, and why they're going to have such a massive impact on how you play! 

Factions represent the various groups oppressed by the forces of Good, and will include many fan-favorite Evil creatures for you to align with, from spiders to vampires to beastmen, and many things in between. Each Faction comes with their own unique strengths and weaknesses, you can think of them from a gameplay standpoint as an advanced form of tech tree - one which you must actively pursue to gain the benefits of. How does one go about this, you might ask?

A core component of your gameplay in Pact will revolve around quests. Some will involve you chipping away at the power base of Good, while the rest will be undertaken to gain Favor with various factions. You can turn around and spend this Favor on unique units, resources, and buffs from the various factions on a map. The greatest and most reliable rewards will be locked behind forming a Pact with that faction, however. By spending an amount of Favor and completing a Coalition Quest, you will secure that faction's loyalty, gaining the ability to use powerful special units, spells, and structures. This will also lock out other players from trading with that faction.

Be aware, however, that many of the disparate factions of Evil are at odds with one another. Keeping with the gameplay theme of choice that underpins Pact's design, gaining favor with one faction will reduce it with its Rival, and completing the Coalition Quest will lock that Rival out for you completely.  These considerations will force you to decide which Factions are the most important to you, while the randomization of Rivals will ensure that every game you will have interesting, impactful choices to make.

There will be a follow-up to this post soon going over the intended Factions and their specializations, so be sure to follow here and on Twitter to hear all about it and have your input heard. 

I'll finish here with a question: what Evil creatures do you always wish you could play as but never get a chance to? Are there any you would love to see included in Pact? Let me know in the comments!

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